It wasn’t a year ago that I started to receive all these invitations from some of my Facebook friends, to join them in playing pretend games I thought were a colossal waste of time.
Apparently I think a large number of things are a waste of time, except my own fruitless endeavors. :D
I adamantly refused to accept these invitations, until my brother invited me to play Pet Society, a Flash game that allows you to create a virtual pet (not as awesome as my iPet) you can clean, groom, dress, and that lives in a home you can also furnish, in a neighborhood you’ve created by adding Facebook people on your list that have also been tricked into playing the same game.
Then I was somehow bamboozled into adding FarmVille, and a couple of others. Now, in the beginning all these games provoked in me the same feeling: I’d rather stab my ear repeatedly with a Q-tip than play this stupid thing. Later I would advance some levels and inevitably become bored with the game, deleting it.
Well, almost inevitably. I still have Pet Society and FarmVille, but only fritter away at them a few minutes each week, and there’s a third game that has just captured my… um, heart? Imagination? I’m gonna go with excitement, I think. I’m talking about Island Paradise, another farming game that provides you with a little character stranded on an island, where trees and several plots for seeding, plowing and harvesting provide experience points.
The only reason I started playing this game (no one actually sent me a request to add it, I found it on my own) is because the setting is similar to one of my giantess fantasies, a fairly common one I think. Man finds himself pulling a Cast Away on an uninhabited bit of land, lives off whatever he can scavenge from this land, and soon realizes He Is Not Alone. Ground rumbles, giantess appears, and takes wild and passionate possession of man.
So how could I resist when, a few days ago, the game released a Giant Sandal? I mean, look at it! My little pixel guy is such a tiny thing when I place him next to it. I can just close my eyes and imagine a real man, just as comparatively small when he finds that huge flip-flop half buried in the sand. I can picture his shock as he wonders how it got there (“It wasn’t here yesterday!”), and his curiosity as he looks around for signs of life, of the group of people that must have carried the giant “prop” and left it there to bake in the sun. Surely they’ll rescue him and take him back to civilization!
But there’s no one. Only a warm breeze that for some strange reason comes to him from inland; sounds he can’t recognize yet as tree branches breaking in the distance; bizarre formations in the sand where it sinks at intervals; but no people.
So he drags the flip-flop to his encampment, and they become very close. That is until its fantastically tall owner appears, looking for it. I can hardly be blamed for liking this game. Now excuse me, I have to go harvest some fake string beans through the action of many mouse clicks, as I envision all the hot things that are happening between those two. ;)